Sophistic & Logic :
- This stratagem relies on pushing an opponent to commit an error, show ignorance on any subject to discredit him.
Original text :
If you have advanced a paradoxical proposition and find a difficulty in proving it, you may submit for your opponent's acceptance or rejection some true proposition, the truth of which, however, is not quite palpable, as though you wished to draw your proof from it. Should he reject it because he suspects a trick, you can obtain your triumph by showing how absurd he is; should he accept it, you have got reason on your side for the moment, and must now look about you; or else you can employ the previous trick as well, and maintain that your paradox is proved by the proposition which he has accepted. For this an extreme degree of impudence is required; but experience shows cases of it, and there are people who practise it by instinct.
Sophistic & Logic :
This stratagem relies on the "non causae ut causae" fallacy.
Original text :
This, which is an impudent trick, is played as follows: When your opponent has answered several of your questions without the answers turning out favourable to the conclusion at which you are aiming, advance the desired conclusion, - although it does not in the least follow, - as though it had been proved, and proclaim it in a tone of triumph. If your opponent is shy or stupid, and you yourself possess a great deal of impudence and a good voice, the trick may easily succeed. It is akin to the fallacy non causae ut causae.
Sophistic & Logic
This stratagem relies on the appeal to emotion sophism, in this case anger. (also known as trolling)

Original text
This trick consists in making your opponent angry; for when he is angry he is incapable of judging aright, and perceiving where his advantage lies. You can make him angry by doing him repeated injustice, or practising some kind of chicanery, and being generally insolent.
The Art of Controversy - Schopenhauer
- 01 - Extension
- 02 - Homonymy
- 03 - Generalize your Opponent's Specific Statements
- 04 - Conceal your game
- 05 - False propositions
- 06 - Postulate What Has To Be Proved
- 07 - Yield Admissions through questions
- 08 - Make Your Opponent Angry
- 09 - Questions in Detouring Order
- 10 - Take Advantage of The Nay-Sayer
- 11 - Generalize Admissions of Specific Cases
- 12 - Choose Metaphors Favourable to Your Proposition
- 13 - Agree to Reject the Counter-Proposition
- 14 - Claim Victory Despite Defeat
- 15 - Use Seemingly Absurd Propositions
- 16 - Arguments Ad Hominem
- 17 - Defense Through Subtle Distinction
- 18 - Interrupt, Break, Divert the Dispute
- 19 - Generalize the Matter, Then Argue Against it
- 20 - Draw Conclusions Yourself
- 21 - Meet him With a Counter-Argument as Bad as His
- 22 - Petitio Principii
- 23 - Make Him Exaggerate his Statement
- 24 - State a False Syllogism
- 25 - Find One Instance to The Contrary
- 26 - Turn The Tables
- 27 - Anger Indicates a Weak Point
- 28 - Persuade the Audience, Not The Opponent
- 29 - Diversion
- 30 - Appeal to Authority Rather Than Reason
- 31 - This is Beyond Me
- 32 - Put His Thesis Into Some Odious Category
- 33 - It Applies in Theory, But Not in Practice
- 34 - Don't Let Him Off The Hook
- 35 - Will is More Effective Than Insight
- 36 - Bewilder Your opponent by Mere Bombast
- 37 - A Faulty Proof Refutes His Whole Position
- 38 - The Ultimate Stratagem
- Intro I - Logic And Dialectic
- Intro II - Controversial Dialectic
- Intro III - The Basis Of All Dialectic